{"id":350,"date":"2025-11-09T04:01:01","date_gmt":"2025-11-09T04:01:01","guid":{"rendered":"https:\/\/diamondcostcalculator.eu\/product\/how-a-french-studio-outsourced-all-3d-skeletal-animation-to-our-team-in-eastern-europe\/"},"modified":"2025-11-09T05:08:15","modified_gmt":"2025-11-09T05:08:15","slug":"how-a-french-studio-outsourced-all-3d-skeletal-animation-to-our-team-in-eastern-europe","status":"publish","type":"product","link":"https:\/\/diamondcostcalculator.eu\/ja\/product\/how-a-french-studio-outsourced-all-3d-skeletal-animation-to-our-team-in-eastern-europe\/","title":{"rendered":"How a French Studio Outsourced All 3D Skeletal Animation to Our Team in Eastern Europe."},"content":{"rendered":"<p>Diamond Asset Hive: Scalable Asset Production &amp; Environment Partner<\/p>\n<p><b>Diamond Asset Hive: Your High-Volume, High-Quality Partner for Props, Environments, &amp; UI\/UX<\/b><\/p>\n<p>\u00a0<\/p>\n<h3>About Us: The Asset Production Engine<\/h3>\n<p>\u00a0<\/p>\n<p>Diamond Asset Hive is the scalable <b>\u30a2\u30fc\u30c8\u30fb\u30d7\u30ed\u30c0\u30af\u30b7\u30e7\u30f3\u30fb\u30cf\u30a6\u30b9<\/b> division of Diamond Art Studios. We are your reliable, high-volume partner for <b>\u30b2\u30fc\u30e0\u30a2\u30bb\u30c3\u30c8\u5236\u4f5c<\/b>. Our mission is simple: to populate your worlds with high-quality, optimized, and <b>\u30b2\u30fc\u30e0\u30ec\u30c7\u30a3\u30fb\u30a2\u30bb\u30c3\u30c8<\/b>, allowing your internal teams to focus on core gameplay and &#8220;hero&#8221; elements.<\/p>\n<p>We are a flexible, efficient <b>Digital Production House<\/b> specializing in <b>\u30d7\u30ed\u30c3\u30d7\u30fb\u30e2\u30c7\u30ea\u30f3\u30b0<\/b>, <b>Game Environment Modeling<\/b>, \u305d\u3057\u3066 <b>UI\/UX Design<\/b>. Whether you&#8217;re a large AAA studio needing to offload thousands of assets or a <b>\u30ab\u30b8\u30e5\u30a2\u30eb\u30fb\u30b2\u30fc\u30e0\u30fb\u30a2\u30fc\u30c8<\/b> studio needing a complete art package, we provide the <b>Outsource Art Services<\/b> that fit your budget and schedule. We are experts in <b>Game Graphics Optimization<\/b>, <b>Asset Optimization<\/b>, and seamless <b>\u30e6\u30cb\u30c6\u30a3\u30fb\u30a2\u30fc\u30c8\u306e\u7d71\u5408<\/b> \/ <b>\u30a2\u30f3\u30ea\u30a2\u30eb\u30fb\u30a8\u30f3\u30b8\u30f3\u30fb\u30a2\u30fc\u30c8<\/b> \u30d1\u30a4\u30d7\u30e9\u30a4\u30f3.<\/p>\n<p>\u00a0<\/p>\n<h3>Our Scalable Services<\/h3>\n<p>\u00a0<\/p>\n<p>We offer a wide range of <b>Creative Services<\/b>, organized for clarity and scale.<\/p>\n<p>\u00a0<\/p>\n<h4>1. 3D Environment &amp; Prop Modeling (Our Core)<\/h4>\n<p>\u00a0<\/p>\n<p>We build the &#8220;stuff&#8221; of your game, from the smallest bolt to entire buildings.<\/p>\n<ul>\n<li>\n<p><b>Prop Modeling (By Type):<\/b><\/p>\n<ul>\n<li>\n<p><b>Hero Props:<\/b> High-detail, unique assets for close-ups or key interactions (e.g., a &#8220;hero&#8221; weapon, a quest item, a unique console).<\/p>\n<\/li>\n<li>\n<p><b>Set Dressing &amp; &#8220;Junk&#8221; Props:<\/b> The thousands of assets that make a world feel real (e.g., books, bottles, cups, furniture, debris).<\/p>\n<\/li>\n<li>\n<p><b>Interactable Props:<\/b> Assets with functional requirements (e.g., chests, doors, levers, explosive barrels).<\/p>\n<\/li>\n<\/ul>\n<\/li>\n<li>\n<p><b>Prop Modeling (By Style):<\/b><\/p>\n<ul>\n<li>\n<p><b>Realistic \/ Photogrammetry:<\/b> We use <b>\u30b2\u30fc\u30e0\u75283D\u30b9\u30ad\u30e3\u30f3<\/b> to create ultra-realistic props and materials.<\/p>\n<\/li>\n<li>\n<p><b>Stylized:<\/b> Hand-painted, chunky, or clean-shaded props for non-realistic games.<\/p>\n<\/li>\n<li>\n<p><b>Hard Surface:<\/b> Clean, high-tech props (sci-fi crates, consoles, machinery).<\/p>\n<\/li>\n<\/ul>\n<\/li>\n<li>\n<p><b>Weapon &amp; Vehicle Modeling:<\/b><\/p>\n<ul>\n<li>\n<p><b>Weapon Modeling:<\/b> Production of entire arsenals (pistols, rifles, fantasy swords, sci-fi blasters) with correct moving parts.<\/p>\n<\/li>\n<li>\n<p><b>Vehicle Modeling:<\/b> Ground, air, and sea vehicles, optimized for gameplay or cinematics.<\/p>\n<\/li>\n<\/ul>\n<\/li>\n<li>\n<p><b>Environment Kits &amp; World Building:<\/b><\/p>\n<ul>\n<li>\n<p><b>\u30e2\u30b8\u30e5\u30e9\u30fc\u74b0\u5883\u30c7\u30b6\u30a4\u30f3\uff1a<\/b> The core of our environment service. We create comprehensive kits (e.g., &#8220;Modular Dungeon Kit,&#8221; &#8220;Modular Sci-Fi Base Kit,&#8221; &#8220;Modular Favela Kit&#8221;) with floors, walls, ceilings, and trim, allowing your level designers to build endless variations.<\/p>\n<\/li>\n<li>\n<p><b>\u8449\u3068\u690d\u751f\u306e\u30a2\u30fc\u30c8\uff1a<\/b> Creation of optimized trees, grass, bushes, and flowers.<\/p>\n<\/li>\n<li>\n<p><b>\u30b2\u30fc\u30e0\u74b0\u5883\u306e\u30e2\u30c7\u30ea\u30f3\u30b0\uff1a<\/b> Assembly of unique &#8220;hero&#8221; structures (e.g., a specific church, a unique &#8220;boss room&#8221;).<\/p>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<p>\u00a0<\/p>\n<h4>2. Technical Asset Services<\/h4>\n<p>\u00a0<\/p>\n<p>Every asset we deliver is optimized and game-ready.<\/p>\n<ul>\n<li>\n<p><b>LOD Creation:<\/b> Generating multiple Levels of Detail for every asset to ensure smooth performance.<\/p>\n<\/li>\n<li>\n<p><b>Collision Modeling:<\/b> Creating simple, accurate collision meshes.<\/p>\n<\/li>\n<li>\n<p><b>Asset Optimization:<\/b> Profiling and reducing polycounts, materials, and texture sizes to meet your performance budgets.<\/p>\n<\/li>\n<li>\n<p><b>PBR Texturing &amp; Material Authoring:<\/b> High-volume, high-quality texturing and material setup in-engine.<\/p>\n<\/li>\n<\/ul>\n<p>\u00a0<\/p>\n<h4>3. UI\/UX Design &amp; 2D Art<\/h4>\n<p>\u00a0<\/p>\n<p>We support your game&#8217;s interface and 2D needs.<\/p>\n<ul>\n<li>\n<p><b>UI\/UX Design:<\/b><\/p>\n<ul>\n<li>\n<p><b>Mobile Game UI:<\/b> Clean, finger-friendly interfaces for <b>\u30ab\u30b8\u30e5\u30a2\u30eb\u30fb\u30b2\u30fc\u30e0\u30fb\u30a2\u30fc\u30c8<\/b>.<\/p>\n<\/li>\n<li>\n<p><b>PC\/Console UI:<\/b> More complex, high-resolution interfaces.<\/p>\n<\/li>\n<li>\n<p><b>Wireframing and Prototyping:<\/b> Using Figma or Adobe XD to build your <b>Game UX Flow<\/b> before art production.<\/p>\n<\/li>\n<\/ul>\n<\/li>\n<li>\n<p><b>2D Art &amp; Icons:<\/b><\/p>\n<ul>\n<li>\n<p><b>Game Icon Design:<\/b> Hundreds of high-quality icons for skills, inventory, achievements, and stores.<\/p>\n<\/li>\n<li>\n<p><b>Illustration for Games:<\/b> Loading screens, marketing art, and 2D backgrounds.<\/p>\n<\/li>\n<li>\n<p><b>Pixel Art Services:<\/b> Creating characters, environments, and UI for retro-style games.<\/p>\n<\/li>\n<li>\n<p><b>Vector Graphics for UI:<\/b> Clean, scalable assets for your UI implementation.<\/p>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<p>\u00a0<\/p>\n<h3>Pricing Models &amp; Asset Packages<\/h3>\n<p>\u00a0<\/p>\n<p>We believe in flexible, transparent pricing designed for scalability.<\/p>\n<p><b>Model 1: Dedicated Artist \/ Team Retainer<\/b><\/p>\n<ul>\n<li>\n<p>Hire dedicated specialists who work <i>\u306e\u307f<\/i> for you, managed by our PM.<\/p>\n<\/li>\n<li>\n<p><b>Prop Artist Specialist (Mid-Level):<\/b> Starting at $5,000 \/ month<\/p>\n<\/li>\n<li>\n<p><b>Environment Artist (Senior):<\/b> Starting at $7,500 \/ month<\/p>\n<\/li>\n<li>\n<p><b>UI\/UX Designer (Mid-Level):<\/b> Starting at $4,500 \/ month<\/p>\n<\/li>\n<li>\n<p><b>&#8220;Hive&#8221; Team (1 PM, 1 Lead, 3 Artists):<\/b> Starting at $25,000 \/ month<\/p>\n<\/li>\n<\/ul>\n<p><b>Model 2: Per-Asset Pricing (Prop Packages)<\/b><\/p>\n<ul>\n<li>\n<p>Our most popular model. Clear pricing for clear deliverables. Ideal for scaling <b>Asset Creation<\/b>.<\/p>\n<\/li>\n<\/ul>\n<table>\n<thead>\n<tr>\n<td><strong>Prop Tier<\/strong><\/td>\n<td><strong>\u8aac\u660e<\/strong><\/td>\n<td><strong>Examples<\/strong><\/td>\n<td><strong>Est. Price (per asset)<\/strong><\/td>\n<\/tr>\n<\/thead>\n<tbody>\n<tr>\n<td><b>Tier 1 (Simple)<\/b><\/td>\n<td>Low detail, simple geometry, &lt;1k tris, shared\/tiled texture or 512\/1k map.<\/td>\n<td>Books, bottles, paper, simple crates, cups, plates.<\/td>\n<td>$40 &#8211; $100<\/td>\n<\/tr>\n<tr>\n<td><b>Tier 2 (Medium)<\/b><\/td>\n<td>Moderate detail, unique bake, 1k-5k tris, 2k texture map.<\/td>\n<td>Chairs, tables, standard chests, generic weapons, non-hero furniture.<\/td>\n<td>$100 &#8211; $350<\/td>\n<\/tr>\n<tr>\n<td><b>Tier 3 (Complex)<\/b><\/td>\n<td>High detail, unique sculpt &amp; materials, 5k-15k tris, 2k\/4k texture.<\/td>\n<td>Ornate furniture, hero props, small machinery, detailed standard weapon.<\/td>\n<td>$350 &#8211; $900<\/td>\n<\/tr>\n<tr>\n<td><b>Tier 4 (Hero Asset)<\/b><\/td>\n<td>Centerpiece asset, highest detail, 15k+ tris, 4k textures, simple animation.<\/td>\n<td>&#8220;Hero&#8221; weapon, complex vehicle, unique story item, intricate machine.<\/td>\n<td>$900 &#8211; $2,500+<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<p><b>Model 3: Project-Based (Fixed Bid)<\/b><\/p>\n<ul>\n<li>\n<p>A fixed quote for a defined package of work.<\/p>\n<\/li>\n<li>\n<p><b>Example: &#8220;Starter Prop Pack&#8221; (50 T1, 20 T2 Props):<\/b> <b>Starting at $7,000<\/b><\/p>\n<\/li>\n<li>\n<p><b>Example: &#8220;Modular Dungeon Kit&#8221;<\/b> (30 modular pieces, 15 props, 1 master material): <b>Starting at $12,000<\/b><\/p>\n<\/li>\n<li>\n<p><b>Example: &#8220;Mobile Game UI Pack&#8221;<\/b> (Main Menu, HUD, Settings, Store, Inventory &#8211; 15 screens total): <b>Starting at $9,000<\/b><\/p>\n<\/li>\n<\/ul>\n<p>\u00a0<\/p>\n<h3>Why Diamond Asset Hive?<\/h3>\n<p>\u00a0<\/p>\n<p>Diamond Asset Hive is your reliable <b>\u30a2\u30a6\u30c8\u30bd\u30fc\u30b7\u30f3\u30b0\u30fb\u30a2\u30fc\u30c8\u30fb\u30b5\u30fc\u30d3\u30b9<\/b>. 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