XR Healthcare Training: Our Toronto-Based Team is Developing Surgical Simulations for Hospitals in Boston, USA.

$55.76

Description

Diamond Art Studios: The Premier AAA & Next-Gen Co-Development Partner

Diamond Art Studios: Full-Cycle AAA Game Art & Technical Co-Development for PC, Console, and Metaverse

 

Who We Are

 

Diamond Art Studios is a world-leading Game Art Studio and Technical Art partner, recognized for its commitment to high-end, AAA Game Art production. We specialize in co-development for the most ambitious projects on PC, next-generation consoles (PS5, Xbox Series X/S), and emerging Virtual Production pipelines.

We are not a traditional Outsource Art Service; we are a full-service Art Production House and co-development partner. Our team, comprising over 250 industry veterans, functions as a seamless, secure, and scalable extension of your core studio. We integrate directly into your Art Pipeline Development, from initial Visual Development to final in-engine optimization and Art Quality Assurance. Our mission is to execute your creative vision at the highest standard, ensuring uncompromising quality and peak performance for Next-Gen Art Development.

 

Our Comprehensive Co-Development Services

 

We offer an end-to-end suite of Game Art Services, meticulously managing every facet of the creative and technical pipeline.

 

1. Concept Art & Visual Development

 

Our Concept Art Services lay the foundation for your world. We establish the visual language that guides all production.

  • Art Direction Consulting: Collaborating with your Art Director to define a unique and consistent Art Style and create comprehensive Art Style Guides.

  • Environment Concept Art:

    • Key Art & Mood Paintings: Establishing the emotional tone, lighting, and atmosphere of key locations.

    • Architectural Design: Detailed callouts for unique buildings, ruins, and structures.

    • World Building Concepts: Landscape vistas, biome establishment (e.g., Foliage and Vegetation Art direction), and Level Art composition guides.

  • Character Concept Art:

    • Hero & Realistic Character Art: Iterative design from silhouettes to final renders, focusing on anatomy, costume, and personality.

    • Stylized Character Art: Developing memorable characters for Casual Game Art or stylized action games.

    • Creature Design: Believable and imaginative designs for organic and fantasy creatures.

  • Prop & Hard Surface Concept Art:

    • Weapon Modeling Concepts: Functional and visually striking designs for melee, ranged, and sci-fi weaponry.

    • Vehicle Modeling Concepts: Detailed designs for cars, spacecraft, mechs, and mounts.

    • Prop Concept Artist Services: Callout sheets for key interactive objects and set dressing.

 

2. 3D Character & Creature Production

 

Our Character Artist Specialist teams are experts in bringing digital humans and creatures to life.

  • High-Poly Modeling & Digital Sculpting:

    • Master-level ZBrush Sculpting and Mudbox for organic anatomy, intricate armor, and nuanced facial expressions.

    • Hard Surface Modeling components integrated into character designs (cybernetics, armor).

    • Cloth simulation (Marvelous Designer) for realistic Digital Fashion Design and costuming.

  • Game-Ready Asset Creation:

    • Retopology Services: Meticulous creation of optimized, deformation-friendly low-poly meshes. We provide topology for high-fidelity In-Game Cinematics and performance-focused gameplay.

    • UV Mapping: Optimized UV layouts, including UDIM workflows for cinematic assets and efficient atlasing for game assets.

  • Texturing, Shading, and Material Authoring:

    • PBR Texturing: Mastery of the full Substance suite (Painter, Designer) for realistic Material Authoring.

    • Realistic Skin/Hair: Advanced shader setup for subsurface scattering (SSS) and creation of real-time hair using card-based systems or groom exports.

    • Stylized Texturing: Hand-painted textures and custom shader development for stylized looks.

 

3. 3D Environment, Prop, & Vehicle Production

 

We build the worlds your characters inhabit. Our Environment Artist Specialist teams are experts in World Building at scale.

  • Game Environment Modeling:

    • Modular Environment Design: Creation of comprehensive, flexible, and grid-snappable architectural and structural kits (e.g., “Sci-Fi Corridor Kit,” “Fantasy Dungeon Kit,” “Urban City Block Kit”).

    • Photogrammetry Services: Utilizing 3D Scanning for Games to capture real-world objects and terrain, processing them into optimized, Game Ready Assets.

  • Prop, Weapon, & Vehicle Modeling:

    • Prop Artist Specialist Teams: Scalable production of Prop Modeling (Hero props, interactive props, set dressing).

    • Hard Surface Modeling: Precision modeling for complex Vehicle Modeling (tanks, aircraft) and Weapon Modeling, complete with functional parts for animation.

    • Foliage & Vegetation Art: Creation of entire libraries of optimized trees, grass, and shrubs (e.g., via SpeedTree or custom modeling).

  • Level Art & World Building:

    • In-engine assembly, set dressing, and composition to create compelling, story-driven levels.

    • Lighting Design: Dedicated Lighting Artist teams to handle baked, mixed, and real-time (e.g., Lumen) lighting solutions.

 

4. Animation, Rigging & Technical Services

 

Our technical teams bridge the gap between art and engineering.

  • Rigging and Skinning:

    • Skeletal Animation Rigs: Production-ready rigs for bipeds, quadrupeds, and complex creatures.

    • Facial Animation: Advanced FACS-based or joint-based facial rigs for high-fidelity dialogue and emotion.

    • Mechanical Rigging: Rigs for vehicles (suspension, turrets) and weapons (reload mechanisms).

  • Animation Services:

    • Keyframe Animation: High-quality gameplay loops (locomotion, combat) and In-Game Cinematics.

    • Mocap Cleanup: Processing and refining motion capture data for seamless integration.

    • Facial Animation: Keyframing or solving for expressive character performances.

  • Technical Art Services:

    • Shaders and Materials: Development of custom, optimized shaders in Unreal Engine Art (Material Editor) and Unity Art Integration (Shader Graph).

    • Pipeline Tools Development: Creating scripts and tools to automate tasks and improve efficiency.

    • Game Graphics Optimization: Profiling and optimizing scenes, LOD Creation, and draw call reduction.

    • Real-Time VFX: Particle System Design (Niagara, Cascade, Unity) for magic, explosions, and environmental effects.

 

5. UI/UX Design for AAA Games

 

  • Game UX Flow: Wireframing and Prototyping complex player journeys (e.g., inventory systems, skill trees, social hubs).

  • Game UI Design: Creating high-fidelity, resolution-independent PC Game UI/UX and Console Game Art interfaces that are immersive and functional.

  • Motion Graphics for Games: Animated UI elements and transitions that enhance the user experience.

 

Engagement Models & Pricing (Examples)

 

As a premier AAA Art Vendor, we structure our engagements for long-term partnerships.

Engagement Model Description Best For Example Cost Structure
Dedicated Team (Co-Development) A fully managed, embedded team of artists, leads, and PMs. Scalable from 5 to 50+ specialists. Large-scale, long-term (12+ months) projects needing full co-development and seamless integration. Monthly Retainer: Starts at $40,000 – $75,000/month (e.g., 1 Lead, 1 Tech Artist, 3 Senior Artists). Fully scalable.
Project-Based (Fixed Bid) A fixed price for a clearly defined, large-scale scope of work (e.g., “Full art production for Level 3,” “Production of 20 Vehicles”). Mid-to-large projects with a locked scope. We provide a dedicated PM and art lead. Fixed Price: E.g., A complete, fully playable environment (concept to final art): $100,000 – $300,000+. A pack of 10 complex, AAA weapons: $40,000 – $80,000.
Asset Production (Unit Price) Scalable Game Asset Creation based on a pre-negotiated rate card. Used to augment internal teams. Studios needing to scale specific asset pipelines (props, characters, weapons) quickly. Per-Asset: (e.g., AAA “Hero” Character (full pipeline): $15,000 – $30,000. AAA Vehicle: $8,000 – $20,000. AAA Hero Prop: $1,500 – $4,000).

 

Why Diamond Art Studios?

 

We are Art Pipeline Experts and Global Game Art Studio partners. We are trusted by the world’s top developers because we deliver more than just assets; we deliver solutions. We provide unparalleled Art Quality Assurance, secure production pipelines, and a deep, technical understanding of Unreal Engine and Unity. We are your partners in building the next generation of interactive entertainment.

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